A 2 semester (6 month) project/game created when I was an undergrad at York University. This game utilizes procedural generation and simple artificial life. I (Eric Lin) worked with: Hao Xu, Janus Chui, Rouming Lin to create this game.
A project started when I was an undergrad at York University. This project was created together with Martin Harriott, and Yodhin Singh. This project simulates "fish" and "squid" AI within a constrained simulated environment.
A side project that I have worked on in my own time. This program procedurally generates comments for swimming lesson report cards. Comments are generated by selecting and combining a set of pre-existing sample comments.
A project started when I was an undergrad at York Univerisity. This project outlines very basic genetic code and how phylogenetic selection can allow for breeding of specific traits in rudimentary AI.
A project started when I was an undergrad at York University. This project simulates "Conway's Game of Life" with small edits and additions made.
The first ever game I worked on at the "Global Game Jam" in 2020. Team members included: Eric Lin (myself), James Harding, Martin Harriott, Yodhin Singh, and Daniel Hayward.